Research Interests
Broadly speaking, my work focuses on:
- studying the psychological/social impact of fictional narratives, games, and computer-mediated interactions
- uncovering and empirically verifying user-specific, design-specific, and situational variables that increase that impact
- extrapolating techniques and best practices for the creation of stories, games, and new technologies as “interventions” for social change
Program
Human-Computer Interaction (CMU)